Using this lab marks this character skipUsed: it is excluded from leaderboards, secrets, and caches.
F10 opens or closes this lab.
Known pages only · click to cast · drag to 1–8 / E / V / T O
COMBAT & ABILITY BOOK
Arts: moves thou performest. Each grows with a skill.
Purchased active arts only · click to use · drag to bind
You are dead. 90s
Reach the shrine to resurrect — or wait to return to the city
Y at the ankh or entry moongate · thy corpse remains below
⚔ WAR
Journal
The last 300 lines of this session · right-click closes
Feedback
0 / 2000
A game screenshot and thy context (place, stats, gear, who stood near, the last two minutes) travel with this note.
Options
Sound
View
Zoom
Pack
Pack scale
Play
Movement
Aimed arts
Content
Key bindings
How many?
Enter takes the whole stack
hold the right button (or WASD) to walk · Enter to speak: folk answer when spoken to · double-click to use, open or talk Tab peace/war · I pack · ; journal · Esc options and every key
hold the right button (or WASD) to walk · Tab peace/war · war: double-click a foe to attack · 1–8 spells · B bandage double-click to open or take · at a stair: N go down, M leave (ladder · Recall) · I pack · ; journal · Esc options
Thy skills are behind SKILLS on thy paperdoll (I), or press P.
THE LANDING — THY CHOICE
Backpack I
Skills: what thou art good at. They rise by use.
Dye tub
choose gear, then a hue
BANK BOX
Carried: 0gBanked: 0g
Permanent vault
Drag or double-click between this safe vault and the backpack. Say check 5000 for a bank check; double-click a check to cash it.
The Trial Armory
Free arms for the trials — choose any weapon to wield it.
Each arm is free. Firearms include shot and the training to use it.
Say:
Companions standing in the herald's circle are taken along